Gladiator's End

Who I am
Lluís Enric Mayans
@lluisenricmayans
Author and references

Gladiator's End is a set of artifacts from Genshin Impact.

Summary

  • 1 effect
    • 1.1
  • 2 Recommended Characters
  • 3 Obtaining
  • 4 Constructions
  • 5 History
    • 5.1 Nostalgia of the Gladiator
    • 5.2 Fate of the Gladiator
    • 5.3 Gladiator's Hope
    • 5.4 Intoxication of the Gladiator
    • 5.5 Triumph of the Gladiator
  • 6 Statistics
    • 6.1 Sub-statistics
  • 7 Change history

Effect

2 pieces ATK + 18%. 4 pieces Increases Normal Attack damage by 35% if the character uses a light sword, greatsword, or spear.

  • 4-piece voucher:
    • The 4-Piece Bonus is considered% Damage and is additive with other sources of Damage% such as the% Elemental Damage from an Eonothem Chalice.
    • The 4-Piece Bonus only applies to Normal Attacks and does not affect other sources of damage, such as Infusion needle from Pica Crescent Moon.

Recommended Characters

The following characters can take advantage of the effect of the 4-piece set.



  • Viajero
  • Viajero
  • Jean
  • Jean
  • Qiqi
  • Qiqi
  • Noelle
  • Noelle
  • Razor
  • Razor
  • Rosaria
  • Rosaria
  • Xiangling
  • Xiangling

    Obtaining

    • Bosses and Weekly Bosses in worlds of level 2 or higher (⭐⭐⭐⭐).
    • Bosses and Weekly Bosses in worlds of level 3 or higher (⭐⭐⭐⭐⭐).

    Construction

    The following characters have constructions that take advantage of the effect of 2 or 4 pieces of the set Gladiator's End.



  • Amber
  • Amber
  • Beidou
  • Beidou
  • Chongyun
  • Chongyun
  • Fischl
  • Fischl
  • Ganyu
  • Ganyu
  • Jean
  • Jean
  • kaeya
  • kaeya
  • Kamisato ayaka
  • Kamisato ayaka
  • Klee
  • Klee
  • Lisa
  • Lisa
  • Ninguang
  • Ninguang
  • Noelle
  • Noelle
  • Razor
  • Razor
  • Rosaria
  • Rosaria
  • Xiangling
  • Xiangling
  • Xiao
  • Xiao
  • Xingchiu
  • Xingchiu
  • Xinyan
  • Xinyan

    History

    Gladiator Nostalgia

    “No one knows why the legendary and bloodthirsty Gladiator always wore this flower on his chest, which was his only weak point. »



    An ordinary flower delicately plucked by the Gladiator's master.
    He made a brooch with it, which he put on the fighter's chest. This was the kindest gesture of the teacher.

    When the Gladiator was not yet a living legend, he once took a walk with his young master through a garden.
    He plucked a flower and gave it to the slave tactiurn. "A gift is not always a reward. Sometimes it is done simply by letting yourself be carried away by the moment," the astute teacher said with a smile one day in the future.

    The invincible Gladiator finally fell at the feet of an outsider.
    In that moment, he remembered the dream he had many years ago.
    "What beautiful flowers. I wonder when I can start my own journey."
    "I would like to see how beautiful the wildflowers are."

    Gladiator's Fate

    A feather that dreams of having the freedom of_a hawk. At the end of the legendary career of the Gladiator, the indomitable bird put this feather in his heart. »

    The end had come for the Victorious Gladiator.
    The young contender paid him her last tribute.

    When the vanity of victory and the desire for freedom dissipated into the air like morning mist, and when the light of dawn at last shone on the sand through layers of bloody clouds, the Gladiator saw a bird flying.

    In a battle to be free, the Gladiator was defeated by an unknown girl. Screams and howls erupted like thunder from the crowd, but the victor refused to humiliate her opponent and execute him. Therefore, he did not plunge his sword into the throat of his adversary to end his life as if he were a slave.
    The wounds were covered with invisible feathers. The Gladiator finally set out on a journey like a wild bird. And he flew to the place where flowers open free and birds take flight.



    Gladiator's Hope

    «A watch that bears witness to the bloody days of the Gladiator in the coliseor. For him, he counted the days he had left to be free. »

    The Gladiator made this hourglass himself. He flipped it before every battle.
    When the clock stopped ticking, the Gladiator had long been lying in a pool of blood.

    Every time he fought, he put the hourglass aside.
    When the dust of combat cleared and the crowd cheered, the sand from the clock continued to flow.

    In his final fight, he faced a girl. In her eyes he saw the shyness of a girl and the ferocity of a young lioness.
    Looking at his gait, the girl saw the heavy shackles of the passage of time that enchained the Gladiator.
    It was a fight he hadn't had in years: fierce, but satisfying.
    However, the match ended in an instant. The cold blade of the sword plunged into the Gladiator's heart, ceasing the flow of his hourglass.

    Gladiator's Drunkenness

    «The golden cup used by an ancient gladiator to drink the wine of victory. In it, infinite memorable memories accumulate. »

    A luxurious chalice made of gold. It was a gift that the love of the Gladiator gave him as a reward.
    From this chalice the victorious Gladiator drank, either wine or the blood of the vanquished.

    After another of his victories, the Gladiator, covered in wounds, offered the honor of victory to his master. More intoxicating and numbing than good wine was the victory, the honor, and the applause of the crowd.

    The master, who allowed him to sit next to him and drink with him, presented him with this chalice.
    Delicate and made just for him, it represented the master's care and affection.
    But the golden chains of vanity had imprisoned the Gladiator and the poisonous serpent of desire strangled him.
    The champion stopped waiting for the wine of victory and lost the opportunity to regain his freedom.

    Gladiator's Triumph

    «A helmet that once belonged to a gladiator. Stained with the blood of countless enemies, it is appreciated by many people. »

    A feathered Gladiator helmet.
    For enthusiastic spectators, this helmet was the symbol of invincibility.

    The legendary Gladiator had fought numerous battles. No one stood a chance at his sword, be it human or monster.
    With each triumph, the Victorious Gladiator passed through the gates like a hero under the gaze of an excited crowd.

    The slave could taste the feeling of being a master, but his vanity dyed the radiance of freedom black.
    In that moment of triumph, the Gladiator finally glimpsed the world outside his cell. I was one step closer to freedom.

    But neither he nor the crowd realized it was all a sham until his helmet fell onto the sand.
    After all, he was still a mere slave. Not even offering his life could he please his master.

    Statistics

    Flor de la Vida
    Statistics
    Life June 430th, 1893 June 645th, 3571 June 717th, 4780
    Feather of Death
    Statistics
    Attack June 28th, 123 June 42th, 232 June 47th, 311
    Sands of the Eon
    Statistics
    Life 5.2 23.1% ~% 6.3 34.8% ~% 7.0 46.6% ~%
    Defense 6.6 28.8% ~% 7.9 43.5% ~% 8.7 58.3% ~%
    Attack 5.2 23.1% ~% 6.3 34.8% ~% 7.0 46.6% ~%
    Elemental Mastery June 21th, 92 June 25th, 139 June 28th, 187
    Energy Recharge 5.8 25.6% ~% 7.0 38.7% ~% 7.8 51.8% ~%
    Chalice of Eonothem
    Statistics
    Life 5.2 23.1% ~% 6.3 34.8% ~% 7.0 46.6% ~%
    Defense 6.6 28.8% ~% 7.9 43.5% ~% 8.7 58.3% ~%
    Attack 5.2 23.1% ~% 6.3 34.8% ~% 7.0 46.6% ~%
    Elemental Mastery June 21th, 92 June 25th, 139 June 28th, 187
    Elemental Damage Bonus 5.2 23.1% ~% 6.3 34.8% ~% 7.0 46.6% ~%
    Bonus Physical Damage 6.6 28.8% ~% 7.9 43.5% ~% 8.7 58.3% ~%
    Logos Tiara
    Statistics
    Life 5.2 23.1% ~% 6.3 34.8% ~% 7.0 46.6% ~%
    Defense 6.6 28.8% ~% v7.9% ~ 43.5% 8.7 58.3% ~%
    Attack 5.2 23.1% ~% 6.3 34.8% ~% 7.0 46.6% ~%
    Elemental Mastery June 21th, 92 June 25th, 139 June 28th, 187
    Critical Rate 3.5 15.4% ~% 4.2 23.2% ~% 4.7 31.1% ~%
    Critical damage 7.0 30.8% ~% 8.4 46.4% ~% 9.3 62.2% ~%
    Healing Bonus 4.0 17.8% ~% 4.8 26.8% ~% 5.4 35.9% ~%

    Sub-statistics

    Along with secondary stats, artifacts can have up to 4 secondary stats or sub-stats. Every 4 levels, an artifact gains a new secondary stat if it is less than 4, or improves one it already has if it has 4. The secondary stat cannot be of the same type as the primary stat.

    Rarity Maximum level Number of sub-stats Number of unlocks Number of improvements
    4 0 1 0
    4 June 0th, 1 1 0
    12 June 1th, 2 June 2th, 3 June 0th, 1
    16 June 2th, 3 June 1th, 2 June 2th, 3
    20 June 3th, 4 June 0th, 1 June 4th, 5

    Depending on the type of statistic, the initial values ​​are chosen randomly within a range:

    Statistics
    Life Plano June 100th, 143 June 167th, 239 June 209th, 299
    Percentage 2.5 3.5% ~% 3.3 4.7% ~% 4.1 5.8% ~%
    Attack Plano June 7th, 9 June 11th, 16 June 14th, 19
    Percentage 2.5 3.5% ~% 3.3 4.7% ~% 4.1 5.8% ~%
    Defense Plano June 8th, 11 June 13th, 19 June 16th, 23
    Percentage 3.1 4.4% ~% 4.1 5.8% ~% 5.1 7.3% ~%
    Elemental mastery June 10th, 14 June 13th, 19 June 16th, 23
    Energy Recharge 2.7 3.5% ~% 4.1 5.2% ~% 4.5 6.5% ~%
    Critical Rate 1.6 2.3% ~% 2.2 3.1% ~% 2.7 3.9% ~%
    Critical damage 3.3 4.7% ~% 4.4 6.2% ~% 5.4 7.8% ~%
    Healing Bonus 2.7 3.9% ~% 3.6 5.2% ~% 4.5 6.5% ~%

    Change history

    1.0 version Gladiator's End was added to the game. Flower of Life Statistics Life 430 ~ 1893 645 ~ 3571 717 ~ 4780 Feather of Death Statistics Attack 28 ~ 123 42 ~ 232 47 ~ 311 Sands of the Aeon Stat Health 5.2% ~ 23.1% 6.3% ~ 34.8% 7.0% ~ 46.6% Defense 6.6% ~ 28.8% 7.9% ~ 43.5% 8.7% ~ 58.3% Attack 5.2% ~ 23.1% 6.3% ~ 34.8% 7.0% ~ 46.6% Elemental Mastery 21 ~ 92 25 ~ 139 28 ~ 187 Energy Recharge 5.8% ~ 25.6% 7.0% ~ 38.7% 7.8% ~ 51.8% Eonothem Chalice Statistics Health 5.2% ~ 23.1% 6.3% ~ 34.8% 7.0% ~ 46.6% Defense 6.6% ~ 28.8% 7.9% ~ 43.5% 8.7% ~ 58.3% Attack 5.2% ~ 23.1% 6.3% ~ 34.8% 7.0% ~ 46.6% Elemental Mastery 21 ~ 92 25 ~ 139 28 ~ 187 Elemental Damage Bonus 5.2% ~ 23.1% 6.3% ~ 34.8% 7.0% ~ 46.6% Physical Damage Bonus 6.6% ~ 28.8% 7.9% ~ 43.5% 8.7% ~ 58.3% Logo Tiara Statistics Health 5.2% ~ 23.1% 6.3% ~ 34.8% 7.0% ~ 46.6% Defense 6.6% ~ 28.8% v7.9% ~ 43.5% 8.7% ~ 58.3% Attack 5.2% ~ 23.1% 6.3% ~ 34.8% 7.0% ~ 46.6% Elemental Mastery 21 ~ 92 25 ~ 139 28 ~ 187 Critical Rate 3.5% ~ 15.4% 4.2% ~ 23.2% 4.7% ~ 31.1% Critical Damage 7.0% ~ 30.8% 8.4% ~ 46.4% 9.3% ~ 62.2% Bonus Heal 4.0% ~ 17.8% 4.8% ~ 26.8% 5.4% ~ 35.9%
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