In the world of Teyvat, where the seven elements flow and converge, anyone can be blessed with the power of one of the archons.
- 1 Description
- 2 Elements and Archons
- 3 Status effects
- 4 Elemental reactions
- 5 Elemental resonance
- 5.1 Restrictions
- 6 Characters
- 6.1 Anemo
- 6.2 Cryo
- 6.3 Dendro
- 6.4 Electro
- 6.5 Geo
- 6.6 Hydro
- 6.7 Pyro
They are the building blocks of this world and the source of many miraculous phenomena.
All kinds of things happen when elements interact. Adventurers, travelers, and warriors use Elemental Reactions to perform feats that would be impossible to achieve otherwise. »
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Elements and Archons
Archons grant some of their elemental power to mortals in the form of Visions. Similar in appearance to crystal orbs, they allow bearers to focus their mental energy to use the elemental powers of the archon who blessed them. Once this power is given, the bearers are called "Allogens".
There are seven powers that exist in Teyvat, each with its respective archon and its own region or city that worships said archon.
|Anemo (Wind)||Mondstadt||Barbatos (Venti)||Germany|
|Geo (Earth)||Liyue||Morax (Zhongli)||China|
|Electro (Lightning)||Inazuma||Beelzebul (Shogun Raiden)||Japan|
|Dendro (Nature)||Sumeru||God of Wisdom||Middle East / India|
|Hydro (Water)||Fontaine||Goddess of justice||France|
|Pyro (Fire)||Natlan||Goddess of War (Murata?)||?|
|Cryo (Ice)||Snezhnaya||The Zarina||Russia|
Just coming into contact with the elements will cause the character, enemy or object to be afflicted by an elemental status effect.
|Slows the target's movement speed.|
|Water bodies afflicted with Electro will spread the state to nearby targets in the water and will normally cause the Electro Charged reaction when wet.|
|Causes the target to become wet, used for elemental reactions.|
|Deals damage over time through small burns (~ 3 damage per second).|
Inside the Abyss Spiral and some Domains, monsters or objects may have an aura that causes a damaging effect on characters in its area of effect.
The effect can be temporarily undone by intentionally causing elemental reactions in the character. The aura will affect only characters currently on the field.
|Devouring storm||When affected by Devouring Storm, will consume the character's Elemental Energy non-stop. You can free yourself from this state if you remove the Electro element on the affected character using a Elemental Reaction.|
|Slowing water||When affected by Slow Water, prolongs TdE. You can free yourself from this state if you remove the Hydro element on the affected character using a Elemental Reaction.|
|Flaming fire||When affected by Blazing Fire, the character will receive Continuous Pyro Damage. You can free yourself from this state if you remove the Pyro element on the affected character using a Elemental Reaction.|
|Condensed ice||When affected by Condensed Ice, Increases Stamina Cost of the character. You can free yourself from this state if you remove the Cryo element on the affected character using a Elemental Reaction.|
Elemental reactionsMain article: Elemental reaction.
Applying certain combinations of elemental effects to a target (monster or player) will trigger an elemental reaction.
When there are certain combinations of elemental characters on a team, the entire team receives a bonus. These effects are stacked and applied in Co-op Mode.
|Anemo Anemo||Raging winds||
|Geo Geo||Resistant rock||
|Pyro Pyro||Fervent flames||
|Hydro Hydro||Medicinal water||
|Electro Electro||High voltage||
|Cryo Cryo||Fragmented ice||
|Any of the 4 unique items||protective cover||
- In cooperative mode, if part of the team is in a domain the resonance will be determined by the characters that are in the domain and only these characters will receive the bonuses.
- The temporary characters that are available during missions do not affect resonance.
AnemoSee also: Anemo users.
CryoSee also: Cryo users.
dendroSee also: Dendro users.