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    Crystallization is the Elemental Reaction that is triggered by inflicting Geo on a target that is already affected by Pyro, Electro, Hydro, or Cryo. Crystallization can also be triggered in the other direction by inflicting Pyro, Electro, Hydro, or Cryo on a target that is already affected by Geo, but aside from enemies applying long-lasting Geo to themselves, Geo applications are not delayed , so Geo is the only item that can trigger Crystallization most of the time.

    Unlike most other elemental reactions, Crystallization does not deal damage. Instead, this reaction generates a Pyro, Electro, Hydro, or Cryo elemental crystal that can be collected to obtain an elemental shield of the corresponding element.

    Crystal shards last in the field for about 17,5 seconds, although there is a slight delay before they can be picked up. If there are more than 3 shards in the field, after about 2 seconds all shards except the 3 newest ones will disappear. The shields they grant last 15 seconds. Only one crystallized shield created by a single player can be active at any time; picking up another shard simply replaces the old shield.

    Note: Geo Draizard Hatchlings and Geo Hypostasis (after destroying one of their pillars) can create Elemental Crystals during combat, but these are different from elemental shards generated by Crystallization. While the crystals look similar (apart from the color corresponding to the Geo element instead of Pyro / Electro / Hydro / Cryo) and grant a similar looking shield when picked up by a character, the resulting Geo shield can be stacked with normal Crystallization shields. - It does not cancel them.

    Shield Health

    Character level vs. Shield base health per Crystallization

    Shield-based health per Crystallization it is derived from the level of the Geo user who activates it, and then increases by a certain percentage depending on the Elemental Mastery Attribute of the Geo user.

    Like all other shields, these elemental shards absorb a set amount of damage before breaking and are 250% effective against their own element (meaning they only take 40% damage from that element compared to others [1]) and increases Interruption Resistance against hits whose damage is completely absorbed by a shield.

    Crystallization shields can be stacked with Talent and Constellation shields, as no shields are overwritten, but each shield will take full damage at the same time. [2]

    The Strength Attribute of a character's shield reduces the damage taken by any shields he has while active, rather than increasing the HP of the shields he creates. [3] [4]

    Character level 1 10 20 30 40 50 60 70 80 90
    Shield base health 91 159 304 438 585 787 1030 1315 1597 1851
    Information for Version 1.6 and later
    Elemental Mastery 13 25 52 80 99 108 219 283 326 403 502
    Life Bonus% of Shield 4.0 7.8 15.9 24.0 29.2 31.7 60.0 74.8 83.8 99.3 117.2
    Information for Version 1.5 and earlier


    «When Geo comes into contact with the elements Hydro / Pyro / Cryo / Electro, the effect of Crystallization occurs.

    This type of Elemental Reaction can generate elemental shards and provide your character with various types of elemental shields. Take advantage of the Crystallization reaction to mitigate Damage taken. »

    ~ Tutorial

    “When Geo attacks come into contact with Hydro, Pyro, or Electro, the Crystallization effect will be activated. This reaction will create elemental fragments of the corresponding element, which grant characters a shield of that element. Make good use of the Crystallization effect to reduce Damage taken in combat.

    Use Hydro, Pyro, Cryo or Electro attacks in combat to affect your opponents with those elements. Switch into a Geo character and use Geo attacks to trigger the Crystallization reaction and obtain a shield. Perhaps you can defeat your opponents without a single scratch ... »

    ~ Elemental Test: Crystallization

    1. ↑ Video de Youtube sobre Crystallize
    2. ↑ Developer Discussion - 22/10
    3. ↑ Reddit thread on crystallize
    4. ↑ BBS.nga thread on crystallize
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